US 7,477,768 B2
System and method for performing a three-dimensional virtual examination of objects, such as internal organs
Arie E. Kaufman, Plainview, N.Y. (US); Zhengrong Liang, Stony Brook, N.Y. (US); Mark R. Wax, Greenlawn, N.Y. (US); Ming Wan, Stony Brook, N.Y. (US); Dongqing Chen, Lake Ronkonkoma, N.Y. (US); and Bin Li, Lake Grove, N.Y. (US)
Assigned to The Research Foundation of State University of New York, Stony Brook, N.Y. (US)
Filed on Dec. 20, 2006, as Appl. No. 11/613,306.
Application 11/613306 is a continuation in part of application No. 09/493559, filed on Jan. 28, 2000, granted, now 6,343,936.
Application 09/493559 is a continuation in part of application No. 09/343012, filed on Jun. 29, 1999, granted, now 6,331,116.
Application 09/343012 is a continuation in part of application No. 08/714697, filed on Sep. 16, 1996, granted, now 5,971,767.
Prior Publication US 2007/0103464 A1, May 10, 2007
Int. Cl. G06K 9/00 (2006.01)
U.S. Cl. 382—128  [382/154; 378/41] 6 Claims
OG exemplary drawing
 
1. A computer-based method of defining a skeleton for a three dimensional image representation of a hollow object formed with a plurality of voxels comprising:
identifying a root voxel within the hollow object;
generating a distance map for all voxels within the hollow object, the distance map being formed using a 26-connected cubic plate of neighboring voxels having Euclidian weighted distances;
identifying voxels having a local maxima in the distance map as endpoints of branches in the hollow object;
for each local maxima voxel, determining a shortest connected path to one of the root voxel or a previously defined shortest path; and
centralizing the shortest paths within the respective branches of the object.